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Projects

Products, systems, and strategies I've built and led across AI, gaming, and media/entertainment.

productHackathon Winner

Detective AI

AI Murder Mystery on iOS

A native iOS game where you video-call AI-powered suspects to solve a murder mystery. Built on Runway's Characters API, with a GPT-4o-mini 'Game Master' analyzing conversations in real time to detect clues, catch contradictions, and generate contextual follow-up questions.

iOSSwift+4
Electronic Artsproduct

Project AIR

Autonomous World Simulation

Designed and shipped the foundational architecture for an autonomous world simulation at EA. Built a decentralized Agent SDK where NPCs possess independent agency and long-term memory, powered by a centralized Knowledge Graph and persistent World-State model.

Agentic AIKnowledge Graphs+3
engineering

Content Agent

Autonomous AI Video Production

An autonomous agent with 74 tools that takes a scene brief and produces production-ready video — storyboards, AI image/video generation, coherence management, and edit-first planning.

AgentsVideo+2
Electronic Artsengineering

Generative Media Pipeline

Real-time Character Expression

Optimized a low-latency generative media pipeline using Fal for hosting and rapid experimentation with state-of-the-art models. Bridged the gap between research and visceral, real-time character expression in interactive environments.

GenAIInference+2
engineering

Trailer Editor Agent

AI-Powered Trailer Creation

An agent that takes raw footage and a creative brief, then orchestrates music generation, beat analysis, shot selection, and video assembly to produce a trailer.

AgentsClaude+2
engineering

Transparent Video Player

HEVC Alpha on iOS

Play videos with transparent backgrounds on iOS. HEVC with Alpha encoding pipeline (80% smaller files) and a legacy Metal compute shader approach.

SwiftMetal+2
Electronic Artsengineering

LLM Evals Framework

Mitigating Agentic Drift

Developed a rigorous evaluation framework using LLM-as-a-Judge architectures to mitigate agentic drift. Implemented multi-tier inference strategies, routing tasks based on cost vs. user-perceived quality trade-offs.

EvalsLLM+2
product

World Builder

Conversational AI Map Generation

Describe a location in natural language, get a tile-based world map with visual coherence. Claude for spatial reasoning, FAL.ai for inpainting-based tile generation.

AgentsGenAI+1
Electronic Artsengineering

MCP Server Integrations

Bi-directional Agent Data Flow

Personally authored Swift frontend and integrated MCP servers to enable secure, bi-directional data flow between autonomous agents and local/cloud data sources.

MCPSwift+2
design

Odyssey

Real-time AI Video Interface

A zero-dependency browser interface for live AI video streaming via WebRTC. Split-panel layout, drag-and-drop script builder, command palette, prompt history.

AI VideoWebRTC+1
engineering

Model Playground

One-Command ML Deployment

Config-driven system for deploying open-source ML models to Cloud Run with GPU support. Add a model config, run one command, get a live API.

MLOpsGCP+2
Electronic Artsproduct

Disney/Marvel GTM Strategy

$300M+ Partnership

Collaborated on the go-to-market strategy for a Black Panther title at EA, balancing creative IP requirements from Disney/Marvel with sustainable business models and player-first monetization.

StrategyGTM+2
design

Interactive Icon

Automated Avatar Compositing

5-stage image pipeline that turns character images into polished avatar icons — auto-framing via head detection, SVG masking, gradient backgrounds, batch processing.

Computer VisionPython+1